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Game status:: In development

Systems

Game systems

Game systems whose numbers are taken from the game server's own files. Each section has a short description, a small table of numbers and a link to the detailed tables.

Bonuses

Enchant items change the bonuses on your gear or add new ones. The success chance of every action and the level split of the new bonus are listed here.

  • 3 bonus action types
  • 8 item slots

Success chances by action

ActionSuccess chance
Change bonuses100%
Add bonus 1100%
Add bonus 280%
Add bonus 360%
Add bonus 450%
Add bonus 530%

Full tables: Bonuses

Biologist

At each stage you hand the biologist an item dropped by one specific monster; finishing a stage earns you a permanent bonus.

  • 15 stages
  • Levels 30–99

First three and last tier

LevelCountWait
30515 min
40820 min
501025 min
9980360 min

Full tables: Biologist

Horse

Every level-up of your horse after level 21 takes experience, Yang and feed; the exact amounts for each step are listed here.

  • 19 level-ups
  • Levels 21–40

First and last level-up

LevelExperience neededYang
21 → 2212,500500,000
39 → 40308,2005,000,000

Full tables: Horse

Guild

Guild level cap: 20. The guild experience needed for each level step is in the table.

  • Level cap 20
  • 19 level steps

First and last level step

LevelExperience needed
1 → 215,000
19 → 2010,000,000

Full tables: Guild

Only verified systems appear on this page. The bottom of each system page gives the date the values were taken from the game server's files.